They probably should have thought longer about the success of Baldur’s Gate 3 before burning their bridge with Larian.
It wasn’t their IP that made it succeed, it was the quality of the developer. D&D as a brand is worthless if they just sell it to the highest bidder and don’t give a damn about quality.
On the bright side I would much rather see a Divinity Original Sin 3 than a Baldur’s Gate 4 from Larian. Now they are free to do their own thing again.
They said that their next game will be a brand new IP!
Tbf Divinity: Original Sin 2 did not come anywhere near BG3 levels of popularity. The difference between those can really only be attributed to the value of brand recognition.
I really don’t think Baldur’s gate 3 and whatever the fuck Monopoly go is are the same kind of thing.
The fact that they think it’s part of the same strategy is why they fail. They take a cursory look at both, see numbers go up, and think that all they have to do is push for common element X to succeed.
Gross oversimplification of business strategy and how products are built are why corporations trip over their own dicks over and over again. I wish they would just teach that in business school.
Huh? TIL Monopoly Go exists.
Apparently it’s super successful. Has made $3 billion within a year.
It’s ridiculously popular. I have a half dozen coworkers who are obsessed with it.
It seems incredibly dumb. Like playing slots
I’m sure we can expect the same quality as that Drizzt game that came out a couple years ago.
You mean the new Dark Alliance game? I prefer the old 2004 one anyway.