• Sylver@lemmy.world
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    1 year ago

    Back when PoE was first released, it was “what D3 should have been” as well

    • MortBoBort@lemmy.world
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      1 year ago

      I mean, If I can see the enemies before they one shot me from off screen am I really having fun?

    • Steinsprut@szmer.info
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      1 year ago

      That camera plus the convoluted ability system based on weapon gems is why I never could get into PoE

      And huge skill tree, this shit filters me hard

      • healer_56@lemmy.world
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        1 year ago

        poe does have a steep learning curve, but once you have the basics it is very rewarding and gibes a lot of freedom

        • GillyGumbo@kbin.social
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          1 year ago

          Well once you have the basics and buy all of the QoL improvements to make your experience not miserable.

          • kaosof@sh.itjust.works
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            1 year ago

            Fair, but honestly, you don’t have to spend a lot to get much higher quality of life than the buy-in for D4.

            All PoE “1” microtransactions carry over to the next era of the game as well.

      • Kaldo@kbin.social
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        1 year ago

        I think the gem skill system is one of the biggest things they are changing for PoE2 IIRC. its not linked to gear anymore or sth like that

    • simple@lemm.ee
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      1 year ago

      My problem isn’t even that, it’s the cramped inventory space that you apparently have to pay to increase. Where’s the fun in a looter game if you can’t collect your loot?

      • Fushuan [he/him]@lemm.ee
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        1 year ago

        that you apparently have to pay to increase

        what? No. You can get stash tabs but the amount of loot you can take out of endgame zones is limited to 6 portals aka 6 inventory spaces, you don’t pay for inventory space.

        Where’s the fun in a looter game if you can’t collect your loot?

        It’s an ARPG, you collect what you need

        • simple@lemm.ee
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          1 year ago

          You can get stash tabs

          That’s what I meant. The game felt very limiting without them compared to other ARPGs I’ve played.

          endgame zones is limited to 6 portals aka 6 inventory spaces

          Never got that far.

          • Fushuan [he/him]@lemm.ee
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            1 year ago

            Well, if you never got that far, you really don’t need more than 4 tabs, it’s not like the loot you will drop is worth keeping that much.

            In any case, the way I see it is that you can drop 40ish euros when tabs are on sale (every 3 weeks there’s a sale) (or drop 30/60 to get the same points with skins included idc) and get all you will ever need in terms of specialized stash tabs, which is less than what D4 costs, and similar to what D3+expansion+necromancer costs, quite the old game in comparison.

            The way I see it, before dropping the 40ish euros to get the honestly quite necessary tabs for endgame, the game plays as a quite extensive free trial.

            Also, idk which other ARPGs you have played, but I have not played any free ARPGs with unlimited stash space.

            • Goldmage263@sh.itjust.works
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              1 year ago

              Big agree here. If you get to the point where extra stash tabs are needed, you’ve probably played around 100 hours and will still spend less on extra tabs than the cost of D4.

          • Daisyifyoudo@lemmy.world
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            1 year ago

            That was the most frustrating for sure. I could deal with the fact that it was literally an exact clone, down to the model of the health and mana globes. Or no “real” story, or cgi. Or a skill tree that was just ridiculous size.

            But the inventory management. Fuck. The WHOLE game is about loot, and you are almost punished for collecting due to limitations of space. Couldn’t deal with it.

    • slimerancher@lemmy.world
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      1 year ago

      Once they have finished the game, and want to play something else. Nothing wrong with recommending people games similar to what they like.