When something is really not necessary. I understand that they want to reach a wider plater base, but at what cost?

With the same Momentum They should also port it to the switch.

  • teft@startrek.website
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    11 months ago

    I can’t imagine PS4 Jedi Survivor would play well. Hell it stutters and screen tears still on PS5.

  • tparty@lemmy.world
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    11 months ago

    Is anyone playing this on PC? I was super excited for it until all the reports of bugs. How is the state of the game now?

    • Brawler Yukon@lemmy.world
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      11 months ago

      It still runs like absolute garbage. I tried at launch and it was essentially unplayable, so I put it down and played other stuff for a few months to see if they’d take the time to patch it. Picked it up again a week or two back and it’s just as bad as it’s always been.

      Playing on a Ryzen 9 5950X, 32 GB RAM, and a 3080Ti at 3440x1440, and it regularly is dropping into the 30s (and very occasionally below even that). Changing settings does not help. It’s a terribly optimized stuttery mess. Might be fine in a few years after a hardware upgrade or two when future CPUs might be able to just brute-force their way past whatever they did here, but it’s not worth playing on PC right now.

    • Fabulous_TRex@lemmy.world
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      11 months ago

      Pretty decent. It still chugs a little in the hub area, but other than that its been bug free for me (minus one graphical glitch on a killing animation)

      • Toribor@corndog.social
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        11 months ago

        What gpu do you have? I’d been holding off too since there are a lot of other great games out recently but I’ll probably pick it up soonish if it’s mostly stable.

        • Fabulous_TRex@lemmy.world
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          11 months ago

          3070ti, but im running ultra settings, minus ray tracing. I imagine it runs a lot better if you can stomach medium or high on lower spec cards.

    • Dandroid@dandroid.app
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      11 months ago

      It has lots of graphical glitches, but I haven’t run into many gameplay glitches. When turning, I can see things render, which is annoying and kills immersion, but it doesn’t affect the gameplay at all. I have also seen a character walk into a room twice in the same cutscene a couple of times. The frame rate drops significantly sometimes, but only for a few seconds. The game isn’t well optimized, so the average frame rate is lower than it should be.

      I’ve had zero crashes. One time my controls in the menu stopped working, but I could still play the game fine. Once I restarted the game, the menu controls returned to normal. That’s probably the worst glitch I have seen.

    • orientalsniper@lemmy.world
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      11 months ago

      Very bad when I played it, still loved it though, has one of the coolest sequence ever, finished it with an EA Play Pro sub of 1 month.

    • learningduck@programming.dev
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      11 months ago

      Not bad. I play it with everything high on GTX 1070ti at 45-55 fps. With 6700xt, I got 60 fps on everything on epic.

      Only downside is that it won’t utilise my GPU and CPU fully. I can hardly squeeze more fps even though the GPU utilisation is around 67%.

      So, I turn on Ray tracing on AMD just because I have GPU utilisation to spare lol.

  • codemusings@feddit.de
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    11 months ago

    I don‘t understand how that’s even feasible. Exploring Koboh leads to tons of frame drops on my PS5 and the game even crashed a couple of times.