Oh thank god, what a relief
Wtf I didn’t realize that it was daedalic games
They have a lot of experience in 2d point and click games with limited 3d, a project like this is insane
Goodbye Deponia…
Ooof… sad for all those devs, but wow was that game was a mistake from the start
I think they had mostly worked on point-and-click games before Gollum. Clearly they weren’t ready to scale up to a project as large as a LoTR title. Sad to see though nevertheless.
Just the idea/concept felt off… someone should have asked why we need a whole game about a side-character that no one asked for
I don’t understand this argument. I can think of a dozen ways of making an interesting Gollum game. It’s a fascinating and daresay iconic character. I was a little bit hyped for the game actually, too bad it’s… Well, this.
What I’m not getting is, why are they closing all those game studios after one failed game? Everyone is going to fail sometimes, this does not seem sustainable
The success of the Gollum game was really needed, financially. They barley got by with their niche point and click games.
I wasn’t aware of that, thank you!