nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoThe games industry is undergoing a 'generational change,' says Epic CEO Tim Sweeney: 'A lot of games are released with high budgets, and they're not selling'www.pcgamer.comexternal-linkmessage-square119fedilinkarrow-up1261arrow-down112
arrow-up1249arrow-down1external-linkThe games industry is undergoing a 'generational change,' says Epic CEO Tim Sweeney: 'A lot of games are released with high budgets, and they're not selling'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square119fedilink
minus-squareValmond@lemmy.worldlinkfedilinkEnglisharrow-up1·2 months agoWell, check out a GBA/DS fat screen vs a DS lite one, it’s from that time roughly, not many more pixels but the quality is way different. But sure, a shame the whole mobile game industry is so incredibly crappy.
minus-squareMotoAsh@lemmy.worldlinkfedilinkEnglisharrow-up1·2 months agoYea, don’t have to render all the pixels for full enjoyment, though I bet things like the UI would love the extra detail. Either way, the industry has a greedy corpo problem, not a technological limitation problem.
Well, check out a GBA/DS fat screen vs a DS lite one, it’s from that time roughly, not many more pixels but the quality is way different. But sure, a shame the whole mobile game industry is so incredibly crappy.
Yea, don’t have to render all the pixels for full enjoyment, though I bet things like the UI would love the extra detail.
Either way, the industry has a greedy corpo problem, not a technological limitation problem.
Totally true.