The possibility of betrayal is exactly what makes the social aspect fun. Like, I’d hate it if they somehow got rid of that. The problem I found with standalone was that you never even got to “This person might betray me,” it was just shoot on sight. If I wanted that I’d play Tarkov.
I think that aspect has improved, then. The player base seems to have discovered that grouping up to take on fullgears is more fun than wrestling in the mud.
The possibility of betrayal is exactly what makes the social aspect fun. Like, I’d hate it if they somehow got rid of that. The problem I found with standalone was that you never even got to “This person might betray me,” it was just shoot on sight. If I wanted that I’d play Tarkov.
I think that aspect has improved, then. The player base seems to have discovered that grouping up to take on fullgears is more fun than wrestling in the mud.