I had around 150 by the time I completed the game.
Bonus question: what percentage completion do you have?
I’m sitting on 50.5% right now.
Asking in the past tense is making some assumptions.
Exactly what I was thinking lmao
185 hours, 68%. I’d love to keep going, but at the same time I’ve mostly run out of things in game that I feel like completing.
What do you mean “did” lol
I’ve got ~60 by now. Though I havn’t really touched it in a few weeks. Maybe I should finish it…
255 hours for around 76% completion
That’s for all shrines, gems, wells, sage wills, and bag slots unlocked. I guess there’s a pretty hefty weighting to the rest of the Koroks?
Yeah, the koroks are always really heavy weight. I think I left off with around 65%, and I had done most side quests, got all shrines + sages wills, and only about 100 koroks. I just can’t find it in me to go for the koroks knowing what the reward is.
165 hours across 26 days
I don’t know what percentage I finished at but I at least reached my goal of getting every shrine and lightroot. This is a picture I took after finishing my playthrough.
About 5. It really wasn’t doing it for me. I should probably try again since it was so damn expensive, but I really wasn’t getting what I hoped out of a new BOTW-style zelda game.
So like mostly the tutorial area? I wasn’t feeling it either for the first maybe 10 hours, but then I got most of the starter quests out of the way, started to set my own goals and the game really opened up like BotW. I’m about 150 hours in and there’s still so much to do.
I got off the tutorial island 1-2 hours of gameplay ago. So far it feels like a sloppier version of BOTW with significantly more tutorials (for things BOTW taught me without a tutorial!) that is way more linear, and I really do not get the hype at all. I went around trying to turn towers on to try and feel some freedom and am really shocked by how identical the overworld is. Any time I enter caves I die instantly so apparently I’m ages off from being allowed to explore those. If I could return it I would have.
I absolutely get it. One of my criticism of Totk is exactly that, that the start of the game holds your hand too much. Botw was pretty much “here are the main abilities and there you can end the game. Now go do whatever you want.” while totk is “this is how you do this, this is how you do that, here you can find this and there you can find that”, but once you get through the initial tutorialization the game becomes more like botw.
As for instantly dying in caves, compared to botw totk is actually much harder early game. I died quite a few times at the start but after learning the tools the game gives and how I should approach certain enemies I die (or rather waste my fairies) more out of negligence than genuine difficulty. For instance I don’t know why but I refused to fuse horns to weapons, which is pretty stupid because the primary purpose of the horns is to be fused to weapons to increase damage and durability.
I feel like it did take a while to have the open-but-connected feel of Breath of the Wild. It has got there now but I was pretty concerned for a while about how disconnected the world felt. That was what made BotW so memorable, every part of the world had a characters with their own important story and the interaction Link had with those characters and their story mattered and would have meaningful effects on them.
Are you from Mars or something? But seriously, go back and give it another try. It’s one of the few games I’ve played in the last number of years that’s kept me coming back.
It feels like a breath of the wild gmod rom hack that gives me neither of what either games provide
The depths are kinda boring - the environment is very bland, it’s all the same shit. Being able to jump out of the sky to get to any land objective is convenient and kinda kills the whole aspect of riding around on your horse which I really enjoyed in BoTW. The sky areas are very cool, I do enjoy them. It was kinda neat to see the same kingdom plus changes. New abilities are cool. Vehicles are kinda meh since wings and balloons time out, and you’re almost guaranteed on your land rig to quickly run into an obstacle it cannot pass, making it kinda useless. All that said, I’m still having a lot of fun with it, but it’s not as good as I was hoping.
Depths are more interesting the more you explore them, especially all the yiga clan outposts. I don’t think it’s meant for you to stay down there too long though. The sky islands to get around is amazing, flying around feels like super hero shit. And you still need a horse to get around to areas you haven’t explored yet. Vehicles and wings still last a LONG time before they expire and you can just make another one… and if your ground vehicle hits an obstacle either use bigger wheels or just pick it up… I am not seeing how any of this is an issue.
I’m over 80 hours in and I’m not even close to finishing the main quest. I’ve done 2 of the 4 initial temples, lots of shrines and korok seeds, but taking my time and enjoying every new section of the map. Not in a hurry, I’ve been enjoying other games in between. Plus, if this is anything like BotW, I’ll still be playing it 3 or 4 years from now.
I ended off with about 150 hours aswell. I didn’t make a super large push to do absolutely everything before finishing the story, I decided early on that I was saving it for Master Mode. On an unrelated note, it’s a bit of a bummer that Master Mode wasn’t in at launch. I hope they don’t make the enemies regenerate health again though!
I’m like 40 hours in, did all the temples and now am searching for tears. Kind of slowed down on the game though, still struggle with lynels and ain’t touching no gleeoks for a while, haha.
I’ve put around 240+ hours into TOTK but not because I am a completionist or anything, it’s mostly because I don’t like using fast travel and I enjoy traveling the world, finding secrets or hidden locations.
But I have to admit that I overdid it, towards the end I felt a little burned out due to this.
Switch says 280+ hours. Some of that was messing around building dumb and fun stuff. Completed all shrines, 111 lightroots, all bubbul gems, 404 korok seeds and I have almost all armors. I really enjoyed hunting down all the caves. Caves and underground were my biggest wishes for this game, and OH BOY did they deliver in that respect.
Edit: 73.99% completion and I don’t plant on attempting 100% lol
I have 215+ hours in, not complete at all, i dont even know where to find the percentage complete.
Probably unpopular opinion but I burned out on BOTW before I even beat 2 divine beasts, and felt like I beat all the shrines I could get to without getting one shot by enemies in the area so kind of felt totally stuck… I haven’t even picked up TOTK yet as I figured it would be more of the same.
And they kept that annoying weapon breaking mechanic which I always hated… been getting around to playing BOTW again with mods before moving on to TOTK, but also heard about the pretty awful performance on Switch so will probably buy it but just play on emulator to get a decent frame rate or wait for a Switch 2 and pray for backward compatibility support like PS5 has for PS4 games to get better performance.
TOTK performance on switch is not bad at all. I don’t know where what perception came from. I haven’t experienced any low frame rate issues after 100 hours.
That’s great to hear. I had heard complaints about dips down to like 15fps and just generally being a 30fps game at very low render resolution that still had trouble with stable frame times. But I haven’t actually played it so it could just be the usually internet complaining. Now that I think of it I heard performance complaints about BOTW too but never noticed any while playing myself.
I have for sure ran into performance issues during really demanding sections. I think the honest take is, as a switch game, the resolution and framerate are lower than if this was on Xbox Series X. At the same time, I think it’s high enough that the game still looks great and quite stable. We aren’t talking Pokémon Scarlet type constant frame drops for no reason. Performance issues were very rarely a concern - I think the game is well designed and it truly is something where a significant frame drop won’t happen for multiple play sessions.
145 hours and I finished at 70ish% map completion.
I did all the shrines and light roots, finished all of the side adventures, and upgraded most of the armour.