nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 15 days agoCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comexternal-linkmessage-square31fedilinkarrow-up1198arrow-down13
arrow-up1195arrow-down1external-linkCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 15 days agomessage-square31fedilink
minus-squareAppoxo@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up5arrow-down1·15 days agoMaybe I remember my 5h of Crysis 3 wrong but I remember suit upgrades, no?
minus-squareYoddel_Hickory@lemmy.calinkfedilinkEnglisharrow-up19·15 days agoThere are upgrades etc in Crysis 2 & 3, but not in Crysis & Crysis Warhead. Those were pretty different, unaffected by the need to run on consoles since they were PC only. The gameplay was way more open too.
minus-squaremadcaesar@lemmy.worldlinkfedilinkEnglisharrow-up10·15 days agoYea 2/3 added the upgrades stuff which is why I liked it less. Others like that stuff, but then it just became another generic FPS to me
Maybe I remember my 5h of Crysis 3 wrong but I remember suit upgrades, no?
There are upgrades etc in Crysis 2 & 3, but not in Crysis & Crysis Warhead. Those were pretty different, unaffected by the need to run on consoles since they were PC only. The gameplay was way more open too.
Yea 2/3 added the upgrades stuff which is why I liked it less. Others like that stuff, but then it just became another generic FPS to me