• BaroqueInMind@lemmy.one
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    2 months ago

    I bought this game at launch hoping i would get a more tactical SWAT style version of Counter Strike with destructive terrain.

    What I got was a dog shit hero shooter with anime skins. So I stopped playing on day two.

    • sylver_dragon@lemmy.world
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      2 months ago

      The tactical shooter aspects of Rainbow Six all but died after Ubisoft bought Red Storm Entertainment. After R6 Rogue Spear, the series started morphing into a bog standard run and gun shooter.

  • Kyoyeou (Ki jəʊ juː)@slrpnk.net
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    2 months ago

    Had the thought yesterday that Ubisoft is sitting on so many Bangers for multiple Niches. R6 is in between an Arcade game and a Tactical Competitive Game, curious to see where it’ll turn with X.

    They have Trackmania which has like 70.000 People paying 20$ a Year to play the game and one of the best racing games on the market.

    They have the best Medieval Fighting game (In my personal opinion) With For Honor and the “Art of War” tech that they under-utilize

    Yet when it comes to the biggest markets they are crashing with their Far Cry’s at every sauce.

    • supersquirrel@sopuli.xyz
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      2 months ago

      There are a lot of Ubisoft games I would buy in a heartbeat if Ubisoft didn’t own them, which is kind of hilarious to me in a way given the narratives around why large corporations are supposedly better at creating widely popular games.

    • argon@lemmy.today
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      2 months ago

      R6 is in between an Arcade game and a Tactical Competitive Game

      I think R6 is very far from an arcade game.

      I actively played R6 and Overwatch for a while and then stopped. After a pause, coming back to Overwatch was no problem; below Master pretty much everyone is playing casually. Coming back to R6 however, was overwhelming. Everyone is playing strategically optimally, you have to play a lot, follow the meta, and be very focused to be able to play in mid to high ranks.

      At least that’s my experience. R6 is not what I consider an arcade game.

      • Kyoyeou (Ki jəʊ juː)@slrpnk.net
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        2 months ago

        I agree with you on that, especially since they added that you when you reload your weapon you have no mags. But more than once have I heard from people that play at very high level that the game and new agents are more Arcady than what the game was at its origin. Although now that they keep on nerfing everything that exsts the game is becoming more and more rigid and Tactical

    • alphabethunter@lemmy.world
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      2 months ago

      Siege, For Honor and The Division were the three best non-singleplayer games Ubisoft has ever made and will ever make, and they’re all underestimated and underutilized. It’s insane. The Division survival was an extraction shoot with top tier mechanics before anyone else had extraction shooters, I’ve been screaming at their subreddit for years for them to turn that into its own standalone game. For Honor is a crazy cool fighting game, with an incredible combat system that they simply never used in anything else again. And Siege has always been a deeper competitive shooter than any other. I’m somewhat excited to come back if X is a good turnaround for the game.

      • alphabethunter@lemmy.world
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        2 months ago

        I hate to say it, but micro transactions are probably the only reason Siege is still alive and kicking. And even though it’s a paid game, I don’t mind their cosmetics micro transactions, they are quite literally the smallest of evils.

        • petersr@lemmy.world
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          2 months ago

          I actually agree. I loved playing Siege and think they did a great job handling micro transactions. But couldn’t resist posting a meme.

  • endeavor@sopuli.xyz
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    2 months ago

    The game used to be fun but now its a complete mess with broken balance and everything is nerfed into oblivion leaving no room for anything interesting but getting headshots with the operator who has the best gun. Gone are the days where gadgets mattered.

    I don’t see a reinvention without all balance being reset and new people being taken on to oversee balance.

  • mindbleach@sh.itjust.works
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    2 months ago

    Oh fuck off. Launch a second game. Quit erasing what people already love so you can force popularity on some new bullshit.

  • TurboHarbinger@feddit.cl
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    2 months ago

    The only things I will miss about them are the old Tom Clancy games.

    Having said that:

    Ubisoft, you better keep sinking slower. I’m enjoying this drama way too much.

  • mcqtom@lemmy.world
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    2 months ago

    That can’t be true. Surely Metroplex or Omega Supreme appeared in one of the Transformers games…

    • ampersandrew@lemmy.world
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      2 months ago

      What was it that interested you about that demo? Because it seemed even less Rainbow Six than what this is today. For the console generation they were building it for, it probably would have been devoid of tactical options or choices.

        • ampersandrew@lemmy.world
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          2 months ago

          Sure, but that was sort of the era where everyone was just trying to make another Call of Duty, and that wasn’t really where Rainbow Six shines. Have you played the campaigns in some of the old games?

  • Evotech@lemmy.world
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    2 months ago

    Cs2 season 2:

    Made FAMAS a little more accurate on first shots Changed price of m4a4 to 2900

    Now that’s content