For me, I love the franchise and have really fond memories, but this one feels like a free to play game, but then they also want $70 for it. A game with a premium price point can be okay and a game with microtransactions can also be okay, but trying to be both is going to result in those of us who've been around awhile just taking a pass.
So this huge game with ton's in game stuff you ignore because there is also a store where you can buy if you want to few armor pieces, which are not even necessarily better, just different?
There's always the main story of Diablo, but for a lot of us, the real game, and the reason we kept coming back was to get those cooler items. It's what turns Diablo from a play once experience to a put 100s of hours into it experience for me, and now it's turned into a pay $30 experience which feels really bad.
For me, I love the franchise and have really fond memories, but this one feels like a free to play game, but then they also want $70 for it. A game with a premium price point can be okay and a game with microtransactions can also be okay, but trying to be both is going to result in those of us who've been around awhile just taking a pass.
So this huge game with ton's in game stuff you ignore because there is also a store where you can buy if you want to few armor pieces, which are not even necessarily better, just different?
This game doesn't have tons of stuff… path of exile has tons of stuff. Diablo 4 has nightmare dungeons. 12 of them. That's it
There's always the main story of Diablo, but for a lot of us, the real game, and the reason we kept coming back was to get those cooler items. It's what turns Diablo from a play once experience to a put 100s of hours into it experience for me, and now it's turned into a pay $30 experience which feels really bad.