• Pxtl@lemmy.ca
    link
    fedilink
    English
    arrow-up
    24
    arrow-down
    1
    ·
    1 year ago

    I'd wager technical debt is the reason. It's no secret that Bethesda's engine is bad. Bad code makes it harder to do bug-fixes, because it's harder to find the root cause of things and the risks of having accidental side-effects is far higher. There's only so many hacks and emergency fixes you can slap into a codebase before it becomes a house of cards that collapses if you breathe on it the wrong way.

    • CommanderCloon@lemmy.ml
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      1 year ago

      Hopefully having MS money will allow them to take the time to learn/create a new engine, it already showed its limits in Skyrim

        • Fraylor@lemm.ee
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          4
          ·
          1 year ago

          Might be a shot in the dark here, but a game engine seems like it would be different than an operating system.

    • DarkMetatron@feddit.de
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      The engine is what makes the games so great though, no other engine I know is so flexible and open for mods, while at the same time can keep states for huge numbers of game objects that can be manipulated and moved freely in the whole Game world. Yes it has limitations but I am happy to live with those in exchange for what it enables. It is more then a fair trade in my eyes.