Large numbers of Payday 3 Steam players have abandoned the heist FPS, which now sits more than 100 places beneath predecessor Payday 2 on the most-played chart.
I can give them credit for basically redesigning everything on a whole new engine. But a lot of the new issues they have that PD2 didn't have are entirely from their top-level decisions. They wanted always-online crossplay, but haven't gotten anywhere near an infrastructure that provides the same capabilities that PD2 had. There's no built in voice chat. Matchmaking is limited to picking specific heists at specific difficulties. There's no real way in-game to get in touch with another player you just met.
For a game that's all about playing with people, or makes it a lot harder to get them together, especially compared to the previous game.
Payday 2 is the standard baseline that payday 3 should have launched at.
I can give them credit for basically redesigning everything on a whole new engine. But a lot of the new issues they have that PD2 didn't have are entirely from their top-level decisions. They wanted always-online crossplay, but haven't gotten anywhere near an infrastructure that provides the same capabilities that PD2 had. There's no built in voice chat. Matchmaking is limited to picking specific heists at specific difficulties. There's no real way in-game to get in touch with another player you just met.
For a game that's all about playing with people, or makes it a lot harder to get them together, especially compared to the previous game.