I think No Man’s Sky is also in the same boat.
I mean games which keep releasing further content over long periods without charging extra for it. Surely the amount of new sales eventually dwindles considerably. Is the cost of new content once you have the core game this low or…?
It’s mostly a solo game. You explore, build bases, buy and upgrade ships and tools/weapons, and other assorted stuff. More than anything else, it’s a cool random planet generator, so you travel around checking out planets until eventually that gets boring, which might happen soon, of after a couple hundred hours.
Oh, well, thanks for explaining. Doesn’t really sound like my cup of tea, but it’s nice yall are havin fun.