• panchzila@lemmy.world
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    10 maanden geleden

    Not as much as if there was no rental business. It was bad for them, Nintendo even tried to stop blockbuster from renting their games. They weren’t designing games thinking about the rentals.

    • teamevil@lemmy.world
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      10 maanden geleden

      What is funny is that we remember Nintendo still. NEC’s TurboGrafx -16 failed because you couldn’t rent games.

      • panchzila@lemmy.world
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        10 maanden geleden

        Made for the rental market?

        It was hard so it would suck for people who rented the game. Developers and publishers didn’t get a cut for each rental.