Looks much better.

  • ChamrsDeluxe@lemmy.worldOP
    link
    fedilink
    arrow-up
    4
    ·
    8 个月前

    I will agree it needs a touch more work tho. Needs a bit more “grime” and dirt. Darken up the low spots a bit more.

    • jacobc436@lemmy.ml
      link
      fedilink
      arrow-up
      3
      ·
      8 个月前

      That’s what threw me off at first, the bottom is very nice. I think some grime and darkness in places, maybe even corrosion would give it some life. It looks too “new” you know? Almost like a 3d model. I think if you could make the raised portions more defined (with shadows via airbrushing, doesn’t need to be a physical change) it would make the helmet more defined. If you haven’t seen that one Mythbuster detail models, I highly recommend giving Adam Savage’s YouTube channel a watch!

      • ChamrsDeluxe@lemmy.worldOP
        link
        fedilink
        arrow-up
        2
        ·
        8 个月前

        That’s actually where I learned some of my process as well as my friend who showed me how to do this.

        Honestly looking at it in person it looks so much better than this image.

        I am definitely going to darken the low spots to make the relief show up better.

    • jacobc436@lemmy.ml
      link
      fedilink
      arrow-up
      1
      ·
      8 个月前

      That’s what threw me off at first, the bottom is very nice. I think some grime and darkness in places, maybe even corrosion would give it some life. It looks too “new” you know? Almost like a 3d model. I think if you could make the raised portions more defined (with shadows via airbrushing, doesn’t need to be a physical change) it would make the helmet more defined. If you haven’t seen that one Mythbuster detail models, I highly recommend giving Adam Savage’s YouTube channel a watch!

    • jacobc436@lemmy.ml
      link
      fedilink
      arrow-up
      1
      ·
      8 个月前

      That’s what threw me off at first, the bottom is very nice. I think some grime and darkness in places, maybe even corrosion would give it some life. It looks too “new” you know? Almost like a 3d model. I think if you could make the raised portions more defined (with shadows via airbrushing, doesn’t need to be a physical change) it would make the helmet more defined. If you haven’t seen that one Mythbuster detail models, I highly recommend giving Adam Savage’s YouTube channel a watch!