I like extraction games and I have a friend who likes them as well, we’ll usually at least try every single extraction game that comes out. We tried Marathon but didn’t buy it. Why? It was okay, but after closing the game, neither of us felt that “I want to play again” vibe, the game is just too much of the same, the only different thing is the graphics, which are not particularly that important for the type of game. But the main reason I didn’t want to buy was even simpler: I did not want to spend money in a game that very likely would be plugged off too soon. I have no faith that Marathon will be a long term endeavor, so no point wasting my money and time with it.
This really explains how I feel about most new games. They’re just checking the boxes of what a game should have, but the games are still missing that critical piece that draws me in
No one wanted a Marathon game that didn’t center around a main PvE campaign.
No one wants Bungie to chase trends.
Bungie used to create the moulds that everyone else used to create games; they were the trend setters. Starting the last couple years of Destiny 2, they forgot how to be creative and instead started chasing trends and turning Destiny 2 into something it wasn’t:
Oh, you want metroidvania style gaming, Bungie literally turned you into the Metroid ball and threw in Castlevania-style mechanics
You want roguelike/roguelight? They create The Nether and The Coil.
You like Star Wars? Bungie gave you light sabers and turned the Cabal into fat storm troopers and turned Dredgen into sith crybabies.
Not to mention all the collaboration skins that made no sense in the world of Destiny 2.
Bungie has no identity any more. Anyone who made their identity in the past is gone. They have a barebones team who are running out of duct tape to prop up the only remaining game they have that no one wants to play, no one asked for and no one gives a shit about.
Sony shutdown the wrong game and has the absolute worst business sense I’ve ever seen lately (ditching physical discs, shutting down D2 over Marathon, raising PS+ prices for new subsribers, no longer releasing single player games on PC, etc.).
Bungie won’t last a year. Blame Pete Parsons’ greed. Blame Herman Hulst and Sony’s inability to give gamers what they want. Doesn’t matter. The writing’s on the wall for that studio and it’s a fucking shame.
No one wants to rent games that go away eventually.
No one wants to compete against try-hards and cheaters over and over again.
No one wants “Gen Z” artwork and camera angles and cutscenes. (Which isn’t even really that; it’s just what gets labeled as that)
No one wants Tycho making the artwork for your game, or stealing it from humans.
If you can’t figure out how to make a good game, perhaps you deserve your fate.
I like extraction games and I have a friend who likes them as well, we’ll usually at least try every single extraction game that comes out. We tried Marathon but didn’t buy it. Why? It was okay, but after closing the game, neither of us felt that “I want to play again” vibe, the game is just too much of the same, the only different thing is the graphics, which are not particularly that important for the type of game. But the main reason I didn’t want to buy was even simpler: I did not want to spend money in a game that very likely would be plugged off too soon. I have no faith that Marathon will be a long term endeavor, so no point wasting my money and time with it.
Loving the irony of that name with how it’s being perceived
This really explains how I feel about most new games. They’re just checking the boxes of what a game should have, but the games are still missing that critical piece that draws me in
No one asked for this game.
No one wanted a Marathon game that didn’t center around a main PvE campaign.
No one wants Bungie to chase trends.
Bungie used to create the moulds that everyone else used to create games; they were the trend setters. Starting the last couple years of Destiny 2, they forgot how to be creative and instead started chasing trends and turning Destiny 2 into something it wasn’t:
Bungie has no identity any more. Anyone who made their identity in the past is gone. They have a barebones team who are running out of duct tape to prop up the only remaining game they have that no one wants to play, no one asked for and no one gives a shit about.
Sony shutdown the wrong game and has the absolute worst business sense I’ve ever seen lately (ditching physical discs, shutting down D2 over Marathon, raising PS+ prices for new subsribers, no longer releasing single player games on PC, etc.).
Bungie won’t last a year. Blame Pete Parsons’ greed. Blame Herman Hulst and Sony’s inability to give gamers what they want. Doesn’t matter. The writing’s on the wall for that studio and it’s a fucking shame.
Is it really a Marathon game if Durandal isn’t telling you to assert your humanity by killing things?
No one ever likes Tycho, they know what they did.
I don’t understand why peer to peer multiplayer died. You can still play those games multiplayer easy, no central server needed.
The Try hards thing is so real. I love Overwatch but can’t play anymore for this rwason. Same for Fortnite Battle Royale mode.
These companies really really need to tighten matchmaking.