• Revolutionary_Pi@lemm.ee
    link
    fedilink
    English
    arrow-up
    24
    arrow-down
    1
    ·
    1 year ago

    They said the game were incomplete and it will be in (truly) in early access. This was written even in the games description back then. What did you expect from an early access game ?

    • Arthur_Leywin@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      13
      ·
      1 year ago

      It’s the precedent they set for the gaming industry that is appalling. This time it was “only” 3 years but what if it becomes the norm for games to be unfinished after 10+ years? Sure Larion Studios is a darling in everyone’s eyes because the game turned out well, but others will see this enormous positivety and think “hey as long as we finish it ‘eventually’, then it’s ok to do this.” This is bad for gaming in general.

      • Peruvian_Skies@kbin.social
        link
        fedilink
        arrow-up
        9
        ·
        1 year ago

        Steam is riddled with Early Access games that were abandoned before ever reaching a final release. If you reach your financial goals before finishing the game, you’ll get a bigger payout by moving on to another project than by keeping your promises. Users are outraged at first, but their memories are short-lived. Lather, rinse, repeat.

        There are some notable exceptions, though. Kerbal Space Program comes to mind.

        • Arthur_Leywin@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          My argument is that companies shouldn’t charge full price for an unfinished game. Your argument is that the funding from early access could help the company develop the game. I believe a compromise would be to lower the price of the unfinished hand. It could be actual price=completion percent * full price. If they can’t do anything as fluid as that then at the very least there should be a significant flat reduction.

          What I don’t like is the implication you made that since everyone is doing it, then it’s ok.

          • Meowoem@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            3
            arrow-down
            2
            ·
            1 year ago

            Teardown is a great example, can’t remember what I paid but it was cheap when the game only had half a dozen levels - it felt like a full game but s small one, then they added part two and a million mods got made and I think the price went up though it’s still reasonable

          • Peruvian_Skies@kbin.social
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            I was actually agreeing with you and in no way do I think it’s ok because everyone does it. Rather, I’m very dismayed that everyone does it. Yes, it seems like a good idea on paper to use paid alpha and beta releases to fund development but the system has been shot to hell by the fact that the overwhelming majority of publishers who do this abuse it.