Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up1730arrow-down14file-text
arrow-up1726arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agomessage-square45fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squareRedeven@lemmy.worldlinkfedilinkEnglisharrow-up74·7 months agoStS2 was being developed in Unity iirc, and they moved to Godot for that new game (and possibly also future games?).
StS2 was being developed in Unity iirc, and they moved to Godot for that new game (and possibly also future games?).