Is it me or do they always promise backwards compatibility and then find some cockamamie horseshit at the last minute on why it just wasn’t possible. I might be a little scarred from previous promises (not specific to Nintendo).
Wii had backwards compatibility, same with Wii U. Switch couldn’t use disk so it couldn’t be. All the Gameboys had it. Super Nintendo as well. 3Ds and DS had it. Nintendo often do it.
And the GameCube compatibility of the Wii was just original GameCube hardware inside of the Wii doing all the work.
Same with PS2 hardware inside the PS3.
Having dedicated hardware inside for compatibility is not uncommon
Well, and the Gameboy is not the ancestor to the SNES so backwards compatibility is out of the window completely.
Yes, I know that the Super Gameboy is only a unfitting contender, that’s why I said “kind of” in my post.
The DS even had backwards compatibility with the GBA. I think it didn’t work with GB/C games though for some reason.
Someone else already pointed out that the Super Nintendo wasn’t backwards compatible. The SNES’ competitor was backwards compatible though – an optional accessory for the Mega Drive/Genesis allowed you to play Master System games!
Is it me or do they always promise backwards compatibility and then find some cockamamie horseshit at the last minute on why it just wasn’t possible. I might be a little scarred from previous promises (not specific to Nintendo).
Wii had backwards compatibility, same with Wii U. Switch couldn’t use disk so it couldn’t be. All the Gameboys had it. Super Nintendo as well. 3Ds and DS had it. Nintendo often do it.
Super Nintendo was not backward compatible.
It “kind of” was with the Super Gameboy allowing for Gameboy games to run on the SNES. Buy yeah, more like a sideways compatibility
The Super Game Boy was just a Game Boy in a different form factor, it did all the work. All the SNES did was provide inputs and output.
And the GameCube compatibility of the Wii was just original GameCube hardware inside of the Wii doing all the work. Same with PS2 hardware inside the PS3.
Having dedicated hardware inside for compatibility is not uncommon
But in the Wii and PS3’s case the hardware was included with the console itself. The Super Game Boy was a separate purchase.
Well, and the Gameboy is not the ancestor to the SNES so backwards compatibility is out of the window completely. Yes, I know that the Super Gameboy is only a unfitting contender, that’s why I said “kind of” in my post.
Fair enough.
The DS even had backwards compatibility with the GBA. I think it didn’t work with GB/C games though for some reason.
Someone else already pointed out that the Super Nintendo wasn’t backwards compatible. The SNES’ competitor was backwards compatible though – an optional accessory for the Mega Drive/Genesis allowed you to play Master System games!
GBC cartridges require an extra notch that wasn’t included on GBA cartridges. You physically can’t fit a GBC cartridge into a DS without a dremel tool
Would they work if you managed to get them plugged in?
Personally, I’ve never felt the urge to try because it’d ruin a GBC cartridge and my GBA SP still works fine to this day
That’s not the case. GB > GBC > GBA > GBA SP. GC > Wii > Wii U.
Also: GBA > DS (early models), and DS > 3DS
You’re quite right!
I don’t think the SP was a different console though
Yup, just different form factor with a backlight IIRC.
Replace SP with DS. (:
The GBA DS wasn’t a console! /s Haha