nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoFormer Square Enix exec on why Final Fantasy sales don’t meet expectations and chances of recouping insane AAA budgets | Game World Observergameworldobserver.comexternal-linkmessage-square6fedilinkarrow-up130arrow-down15cross-posted to: gaming@beehaw.orggames@lemmy.world
arrow-up125arrow-down1external-linkFormer Square Enix exec on why Final Fantasy sales don’t meet expectations and chances of recouping insane AAA budgets | Game World Observergameworldobserver.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square6fedilinkcross-posted to: gaming@beehaw.orggames@lemmy.world
minus-squareOmega@lemmy.worldlinkfedilinkEnglisharrow-up5·edit-26 months agoIsn’t Octopath Traveler basically that? I didn’t play it, but that’s what it looked like. Also, did anyone play Final Fantasy Dimensions 1 and 2? They were literally that. Also, Dungeon Encounters was a ton of fun. But it’s essentially no story, pure turn based combat.
Isn’t Octopath Traveler basically that? I didn’t play it, but that’s what it looked like.
Also, did anyone play Final Fantasy Dimensions 1 and 2? They were literally that.
Also, Dungeon Encounters was a ton of fun. But it’s essentially no story, pure turn based combat.
It was exactly that, yes.