• BombOmOm@lemmy.world
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      6 months ago

      Yeah, they basically set themselves up for failure. Among many other things, the biggest thing to me was they didn’t allow the KSP2 devs to talk to the KSP1 devs. They just plopped the code base in front of a bunch of new developers and told them to have at it, rather than letting the professionals do their job.

      • Guntrigger@sopuli.xyz
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        6 months ago

        But that’s how game development works right? The first game is already out there, so you can hire some cheaper and fresher developers to churn out a sequel no problem. The code is already there! Quarterly profits 101.