Back in 1996, the average computer cost $2-6k adjusted for inflation. Now they are also much more difficult and complex to make, are much more powerful, and cost less.
Yes, a bunch of effort has gone into development, but that development doesn’t disappear after the game is done. And now we have free, open source game engines that can be filled with assets made in free, open source 3d modeling software, using free, open source high level programming languages. A little bit of learning and the average person could make an early 2000s video game solo in a couple of weeks.
Back in 1996, the average computer cost $2-6k adjusted for inflation. Now they are also much more difficult and complex to make, are much more powerful, and cost less.
Yes, a bunch of effort has gone into development, but that development doesn’t disappear after the game is done. And now we have free, open source game engines that can be filled with assets made in free, open source 3d modeling software, using free, open source high level programming languages. A little bit of learning and the average person could make an early 2000s video game solo in a couple of weeks.