nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoThe Deadlock Debacle Shows That Still Nobody Understands Games Journalism, Especially The Journalistsrichardlewis.substack.comexternal-linkmessage-square10fedilinkarrow-up138arrow-down14
arrow-up134arrow-down1external-linkThe Deadlock Debacle Shows That Still Nobody Understands Games Journalism, Especially The Journalistsrichardlewis.substack.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square10fedilink
minus-squarethemizarkshow@lemm.eelinkfedilinkEnglisharrow-up2·3 months agoIf they were actually concerned about it, Valve could have done real NDA’s and/or plastered the build info and user name on-screen like most game tests. They’ve done it in the past so I assume this was a calculated risk/choice.
If they were actually concerned about it, Valve could have done real NDA’s and/or plastered the build info and user name on-screen like most game tests. They’ve done it in the past so I assume this was a calculated risk/choice.