baatliwala@lemmy.world to Games@sh.itjust.worksEnglish · 3 months agoA Prominent Accessibility Advocate Worked With Studios and Inspired Change. But She Never Actually Existed. - IGNwww.ign.comexternal-linkmessage-square7fedilinkarrow-up151arrow-down11cross-posted to: gaming@lemmy.mlnottheonion@lemmy.worldgames@lemmy.worldgaming@beehaw.org
arrow-up150arrow-down1external-linkA Prominent Accessibility Advocate Worked With Studios and Inspired Change. But She Never Actually Existed. - IGNwww.ign.combaatliwala@lemmy.world to Games@sh.itjust.worksEnglish · 3 months agomessage-square7fedilinkcross-posted to: gaming@lemmy.mlnottheonion@lemmy.worldgames@lemmy.worldgaming@beehaw.org
minus-squarebaatliwala@lemmy.worldOPlinkfedilinkEnglisharrow-up8·3 months agoI’m still not sure what the fuck I just read
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up19arrow-down1·3 months agoActual journalism. From IGN of all places. Which should be unfair given recent works from the likes of Rebekah Valentine, but we’ve just been trained for so long to not expect actual game journalism, especially from IGN.
minus-squarefmstrat@lemmy.nowsci.comlinkfedilinkEnglisharrow-up5·3 months agoI read the whole article, and when I got to the end I realized I read it simply because it was actual investigative journalism. It’s gotten so rare.
I’m still not sure what the fuck I just read
Actual journalism. From IGN of all places. Which should be unfair given recent works from the likes of Rebekah Valentine, but we’ve just been trained for so long to not expect actual game journalism, especially from IGN.
I read the whole article, and when I got to the end I realized I read it simply because it was actual investigative journalism. It’s gotten so rare.