• 3 Posts
  • 18 Comments
Joined 2 months ago
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Cake day: August 28th, 2025

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  • You first need to learn the very basics concept of what you’re trying to learn, sometimes you’re jumping straight to subjects that won’t ever make sense to you unless you memorize it.

    This is the problem with most of people, they learn a lot of stuff, but not the very basics, because they think it won’t be necessary.

    I can only learn if I understand the how and why something is as it is.

    For example: Why is 1 + 1 equals 2? Who said it’s equals 2? Is it really equals 2? Or maybe we all just agree that it’s equals 2 so we can talk the same language in numbers? Why do we need to know that 1 + 1 is equals 2?

    This kind of very basics I mean, you need to find a purpose on what you’re learning and bring it to practice.


  • There’s actually dozens of projects on GitHub providing this kind of stuff, I even did a script to download music from YouTube given an specific ID, I use this as an alias, when I want to download something I type ytmp3-download [VIDEO IDs...] in the terminal, it requires yt-dlp package:

    ytmp3-download() {
        # Check if at least one video ID is provided
        if [ $# -eq 0 ]; then
            echo "Usage: ytmp3-download VIDEO_ID [VIDEO_ID...]"
            echo "Example: ytmp3-download abc123 def456 ghi789"
            return 1
        fi
    
        # Check if yt-dlp is installed
        if ! command -v yt-dlp &> /dev/null; then
            echo "Error: yt-dlp is not installed. Install it first:"
            echo "sudo apt install yt-dlp"
            return 1
        fi
    
        # Build URLs from video IDs
        local urls=()
        for id in "$@"; do
            urls+=("https://youtube.com/watch?v=%24id")
        done
    
        # Download all videos as MP3
        yt-dlp -x --audio-format mp3 -f "ba" --embed-metadata --embed-thumbnail --extractor-args "youtube:player-client=default,-tv_simply" -o "%(title)s.%(ext)s" "${urls[@]}"
    }
    

    But if your playlists are in another place like Spotify etc… there’s also tools for that.

    I want to improve this downloading the original metadata given a music title and insert into the .mp3 file, it’s currently pulling from yt.


  • I’m still using Windows on dual-boot with Arch because of games, that’s the only reason. I’ve Windows 10 LTSC IoT, which is the most debloated version available, plus I ran a debloater script, so the OS is basically raw now, no Microsoft account linked.

    Unfortunately Windows still gets more performance, at least on my experience, I’ve a Laptop 16GB RAM, Hybrid GPU (GeForce 1650 4VRAM + AMD).

    I’m still not prepared to give up from this little extra performance just to switch to Linux, it really makes a difference, and I pass the whole day dealing with Linux so at the end of the day I just want to boot into something that just works without major tweaks.

    I know it’s not Linux fault, but most games are made to run better on Windows. If and when W10 become unusable, I’ll switch to 100% Linux without any doubt, it’s my last Windows.













  • That’s right, it’s exactly what I think, you are one way or another helping a game to be known. The same strategy people talked about why Microsoft don’t shut every Office cracker, they want normal people to use it and get used to it, so companies will use it too, eventually, and they can audit some IT companies, charge a hell amount of money if they use pirated software.

    I agree with everything, but I’ll still pirate AAA games, just for the experience. I classify publishers/developers companies like this:

    • Companies it doesn’t even worth playing to avoid indirect marketing: Ubisoft, EA
    • Companies that at least it worth pirating: Activistion, Rockstar, etc…

    Let’s be honest, the games are good, probably made by some people who love what they were doing, but then it was put behind a shitty business model, because developers are just trying to make a living while executives trying to harvest all the money.

    I think as the time goes, developers will start making their choices better, leave predatory companies, start or join indie companies, and I, at the same time, will migrate to a more indie focused gaming.




  • I’ve a dual boot with Linux + Windows, my games are isolated on Windows where I’m not logged in anything important. I can just encrypt my Linux partition for a possible vulnerability. But I really think that it’s hard to happen, at least it never happened to me, I’ve pirated before a few times.

    Also it’s allowed to pirate on my country, it’s just not allowed to redistribute it, so I don’t need a VPN.

    Just download from trusted sources and it’s fine. At this point I’d rather to trust the community providing pirated games than big companies harvesting my data.