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Joined 1 year ago
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Cake day: June 10th, 2023

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  • Great reads! Thanks for posting.

    I think it would be neat if, as something gained popularity, more and more of it were re-written in optimized assembly. I mainly work in .NET, which performs fine for what it is, but there are some libraries like Dapper (which is a micro-ORM) which are written in IL, which is incredibly difficult to do but results in it being insanely fast compared to what you could do in purely managed .NET. I'm sure if it were written in assembly it would be an order of magnitude faster than that.









  • They were the GOAT for SC:BW, D2:LOD, and the first couple years of WoW.

    SC2 has done well over the years but I remember being really disappointed when it came out. The original’s campaign was so gritty. Playing each race, you felt like you were in this strange scifi world. It was brilliant.

    The SC2 campaign was so bad. Cartoonish, one dimensional characters. They made zerg and protoss more human like and boring. They were already focused on making their games sports, so single player was not their focus at all. I was fine with the esport focus but not at the cost of making it more cartoonish.