

That’s because they’re classy and understand that the two are totally different projects. Skyblivion is impressive but that doesn’t even remotely mean that an official remaster/remake isn’t worth having.
Christian gamer forced back into the realm of nostalgia because of our absurd, post-modern world. “Architect” of the Cyberspace Lounge multimedia project.
That’s because they’re classy and understand that the two are totally different projects. Skyblivion is impressive but that doesn’t even remotely mean that an official remaster/remake isn’t worth having.
I just don’t get the hype of immutable. Sure, it’s not easy to break and can be better for security, but it really does defeat the purpose of Linux freedom. It’s only really good for absolute and total beginners (meaning those who aren’t tech savvy), and for home console style PCs.
EverQuest Next. That game would have been the best MMO ever, if they would’ve stuck with it. Unfortunately, SOE got bought out and the new owners were whackos who didn’t care. It’s sad because nothing has come close since then. Only GW2 and ESO have even a fraction of the concepts of EQN.
Try Stellaris. It’s similar gameplay, but it’s realtime and the space battles you can get yourself into can be truly epic.
You really do, you just don’t want to admit it. It’s okay, you don’t have to be angry at God. Just let go.
With the exception of chat, try Old School RuneScape. Good game for passive gameplay as well as more intensive/focused gameplay.
Not in every game. Some games make it reasonably fair, such as Elder Scrolls Online which makes it possible to obtain the lootbox items in other ways.
And this is exactly why Ubisoft is dying. Good riddance.
No, if anything, we need to boycott games with battle passes. I’m not a fan of lootboxes but I’d take them any day over a battle pass. Don’t pressure me to play specific ways, don’t exploit FOMO to try to get me to grind or spend money. I find that a LOT more predatory than lootboxes, at least in games where they’re optional.
That’s fair but what I mean is that Sega wasn’t afraid to try new things and attempt to push the boundaries. Nowadays, everyone plays it too safe.
What reversal? It’s still in play. The idea is to use them to force other nations to play fair with us.
Ah, didn’t know that it’s on Steam. Well, there’s that at least. Still not a fan of console exclusivity either way, though.
This. Aside from the Genesis and its mega success, Sega’s hardware was woefully underused. It’s a shame, too, because they were at the forefront of experimentation back in the day.
The DS 3D was pretty weak, though. Don’t get me wrong, great games like The Force Unleashed and Assassin’s Creed: Altaïr’s Chronicles are amazing games but the 3D in both was almost worse than PS1/Saturn 3D. Loved my NDS but I get why games tended to go for 2D.
As for my opinion on the subject matter, the aforementioned Sega Saturn is my pick. The potential that console had could have delivered truly incredible games and memories but Sega made one too many stupid business decisions.
Both. The future isn’t in consoles, it’s in console-like PCs. Just wait until Valve drops the Fremont, I believe it’ll change absolutely everything.
I hope they’re prepared to have a fraction of the success they would have if they didn’t continue the absurd concept of console exclusivity.
I’m not talking about Lemmy. I’m talking about literally every community I’ve looked. Aside from fanboys being fanboys, the reaction has been nothing but outrage.
In keeping with another post where I ended my arguments here, I won’t debate the point any further but guys: this post is how you conduct a discussion like a mature adult. Learn from it.
Yep! When you open the Steam menu, you can access a full-featured desktop mode. It makes the device virtually limitless outside of the software issues you mentioned. And I agree entirely that it’s ridiculous to see these companies ignoring Linux the way they do.
Hopefully you enjoy your second try of SteamOS!
I love Steam but I’ve always felt like the refund policy was a bit of a joke. I feel like the time limit should be flexible, being a bit longer for games that have long tutorials or a bunch of intro cutscenes.