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Joined 1 year ago
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Cake day: June 23rd, 2023

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  • I think there’s a middle ground there, though it depends on the kind of game. Something like a first person shooter is a non-starter on iPhone to me due to the smaller display and touchscreen controls. Something like a turn based strategy I like better on mobile because being able to tap through commands and menus is nicer than a controller to me. Maybe also a stronger push for some of the games to have cross platform saves, like being able to play on my Apple TV at home, but also do some grinding a few minutes at a time while I’m out.

    Really, I think Apple TV is where the real gaming potential is. It might not match consoles in power, but it’s also in a lot of households that might not have bought a console but will buy a couple good games on Apple TV.


  • My wife wanted to upgrade so we both got new Series 9 this year. Her Series 3 went to her mom as an upgrade to a Fitbit, and I figure I’ll keep wearing mine at work until it gets smashed or otherwise dies. All of our Macs are well past macOS support, but no real plans to upgrade until an old one actually dies, or some killer feature prompts an upgrade.



  • On the other hand, console generations often provide a hard cut-off for compatibility. You can’t always use previous gen accessories with a new console, and those accessories are usually only comparable with that console. I can’t play my Wii games on my switch, nor use the controllers and other accessories. This is kind of inherent to consoles in that they’re meant to be a consistent platform that allows developers to maximize performance by knowing that each console is going to be pretty much the same. With iOS though the software evolved from the idea of desktop software that runs on a variety of devices. Developers develop with the idea that their software will be used on devices with differing hardware and performance. It’s a completely different paradigm. With computers, people expect that the one they buy this year will be better than the one available last year, but they also don’t feel the need to buy every revision(aside specific performance heavy use cases), they decide on their own replacement schedule. That’s the paradigm that the iPhone came from, regular iterations, occasional major revisions, and long term support/backwards compatibility with previous models and accessories.


  • I feel like that’s a bad example as consoles tend to be household items rather than individual ones. Regular releases mean that people can choose their upgrade schedule and always have a recently released product available. Good example is cars, manufacturers release a new version of each model every year, but the differences are fairly minor. Then every 5-10 years they do a major revision to the model that’s a significant change. This way most people don’t feel put off when they buy a 2-3 year old model and a revision come out the following year, but a person can buy a new model after 5-10 years and feel like they got a significant upgrade from the previous one.




  • I heard there was a process for requesting additional data, but you have to actually pay for the 5 users and they’ll bump it a few TB every couple months on request. That’s from people reporting their experience with support, so it might not be totally consistent.

    I kind of get it though, people hear “unlimited storage” and then don’t even make an effort to be efficient with that space, and just want to keep everything forever. There’s a real cost to that storage, and it’s higher than many think since it’s not just a single HDD like many would have sitting on their desk but a series of arrays/pools and all the related systems to ensure reliability and uptime. They probably did some calculation where 99% of users would be profitable even with their “unlimited storage” and eating it on the other 1% was a reasonable advertising cost. Over time that calculation changed and they had to update the service.




  • I’ve had a few different First Aid courses and the instructors all have slightly different reasoning. One argument for compression only is potential for passing disease mouth to mouth, the newer courses tend to teach this because sometimes people that don’t feel comfortable doing rescue breaths will fail to do CPR at all. Another is that in cases where you’ve witnessed the event, the blood is already fairly well oxygenated and if medical help has a good response time the benefits of breaths are minimal. The first is more about compression only CPR being better than nothing, breaths are still advised where the rescuer feels comfortable doing so. The second is pretty situational.







  • I’m sure there’s applications where that’s true, but then you’re essentially talking about having a gas furnace plus a heat pump, so you’re installation cost is close to the sum of both systems. Energy rates vary by region, but around here electricity is about 7 times the cost of gas, so a heat pump running at a coefficient of performance around 3 would still cost twice as much to run as a natural gas furnace, it would be cheaper to just turn off the heat pump altogether and only use that “supplementary” heat.




  • Could be a larger demographic thing. Tech enthusiasts tend to have lots of devices(tablets, portable computers, etc.), so they tend to like the smaller form factor phones since they can always use their tablet/laptop when the small phone is limiting. Those people are also the ones you see in these kinds of online communities. For a lot of other people though, they’re getting the big phone and then not having a personal tablet/portable computer at all. Those aren’t the kind of people that hang out online and talk about tech stuff though.