

I’ve really enjoyed it, and it’s been a breath of fresh air for this friend group that was really struggling to find stuff to play together. We used to get deep into a lot of survival crafting type games, think Ark and Conan, but several of us had gotten pretty burned out on those, and most of the multiplayer stuff we were interested in either didn’t grab everybody or was limited to just a few players. Stuff like Helldivers being only 4 players meant that not all of us could play together, which felt bad. These multiworld games, though, mean that we can all get on a discord call and kick the runs off at the same time, and it feels like we’re playing together as we call out stuff we’re sending to each other or items we need, but then we can wrap the runs up over the course of the next week as we have time. Plus there are enough games that most folks have been able to find something that feels comfortable for them.
Not sure I understand this take. The game was a commercial product, Fromsoft made it to sell to people. That doesn’t preclude it from being art, and a film adaptation being made of it also doesn’t preclude that.
A24 has a pretty good reputation for taking risks, and they’re an independent production company. Seems like probably the best possible way something like an Elden Ring film could be made, IMO.