I would recommend looking into a USB Ethernet adapter.
I would recommend looking into a USB Ethernet adapter.
I liked to use a three tiered approach…
Back when we could jailbreak our iPhones I’d use this and overwrite the system’s hosts file. I still use it on my Mac, even if I can’t on iOS anymore.
A VPN is an excellent solution, but when selecting one, you have to read the privacy policy and NOT give the policy the benefit of the doubt. I’ve seen a few that give themselves permission to share your info while making it sound reasonable. I use lockdown personally.
For Safari Extensions, 1Blocker is what ai currently use.
Star Fox tends to launch at the end of a console’s life… so there’s that maybe.
Sakurai has been up to something… probably the next Smash, but I can always dream it’s a new or even remade Kid Icarus.
And probably some last minute WiiU ports.
Metroid Prime 4 is probably too high profile to leave to the switch… (and Mario hasn’t had a launch title since the N64, maybe GCN at a stretch) but they could always pull a Twilight Princess I suppose.
This is a large reason why I dreaded Apple making iOS apps a priority for the Mac. Everything wrong about the mobile model becomes a first class citizen.
Yeah… there were a bunch of issues with the Virtual Boy.
A Sudo 3D experience on hardware that couldn’t handle 3D graphics, needed to be setup on a table, and a color palette that made the GameBoy seem high fidelity, never mind the red was horrid to stare at for too long.
It really was ahead of its time… in all the wrong ways.
I suspect, nothing less than Nintendo, Sony, or Microsoft going all in on their next generation console would be enough to bring VR mainstream. As in, the VR being the primary way to play.
Of the three, I can’t see Sony or Microsoft doing it.
Maybe Nintendo, as doing weird stuff is kinda their thing, but even that’s doubtful.
This is specific to the videogame-ish sub-genre, mostly Isakeis…
But you go out of the way to include RPG mechanics into your story… but the only real influence it has on the storytelling is spending an inordinate amount of time grinding… a mechanic explicitly added to RPGs to pad the game.
There are good video game based stories, Survival Story of a Sword King and Dungeon Reset both immediately come to mind… but I feel like this is a widespread problem.
Jamie Lee Curtis and Lindsay Lohan in Freaky Friday
I feel like this is a large portion of the missing puzzle pieces. The difference between real world and advertised ICE stats are somewhat padded, but not significantly. You’d expect the hybrids to have a similar degree of discrepancy, but it’s wildly out of range of expectations. It may simply be that the manufacturers are giving idealized stats, since while testing they would have access to their personal charger in a laboratory environment. But in the real world, owners cannot guarantee working/accessable chargers or even that they can charge at home, which would dramatically impact the results of this study.
Or at least, I’d assume that’s the case in the US. I don’t know what EU’s charging infrastructure is like, where the study was preformed.
TBH, the most astonishing reveal from the study for me was that Hybrid owners weren’t charging their vehicles. Unfortunately, the why isn’t covered in the study since it seems to just be hard math and statistical analysis.
Are they just not plugging in at night?
Too frustrated with the battery draining too quickly?
Driving too far for the battery to meaningfully contribute between charges?
Is the extra hardware mass making the ICE that much less efficient?
Laziness from having to fill both the battery and the gas tank?
To be fair, I’m really just judging the EC’s article writer. Not the trustworthiness of EC or the study itself.
When I saw the headline, I thought this was clickbait, since the headline and the linked article avoided quantifying how much CO2 the vehicles said they consumed vs the real world usage.
If you dig into the cited materials, it turns out it wasn’t hyperbole.
That said, I still consider it extremely poor form to omit the information the study was centering its argument around.
TBH, it’s surprising it took until the Wii for Nintendo to learn this lesson on console.
Heck, the GBA didn’t even have an original Mario Playformer.
But then profits would hinge upon such concepts. It might actually be brilliant long term.
Okay, thanks! That was super informative!
Legit asking:
Up until relatively recently, the layman’s understanding of pollution was mostly focused on exhaust.
What caused the general shift in focus to microplastics, and by direct extension tire ware?
This just makes me sad that we’ll probably never see the Rogue Leader games ever again
I remember playing this on the Wii, it felt like, going in, it was a spiritual successor to Banjo-Kazooie with Mario Sunshine mechanics, and a threat to the existence of Kingdom Hearts.
Then I played the game, and my impressions sank.
The morality system was, IMO, poorly balanced. Trying to do good is excessively tedious, and it’s easy to accidentally do evil (Oswald’s kids, anyone?) Then you decide you’re not having fun finding all of Mecha-Goof’s parts, and decide to come back to that collectathon later, only to find that you’re locked out of that and have to pay a ransom instead.
I really hope this version is more than just a new coat of paint.
Normally I’d agree with you, but Another Code: R interprets the Hotel Dusk/Last Window split screen gimmick quite well, and they used it in the Switch game as well.
Is that last one granting access to closed APIs?
That’s a double edged sword if I ever heard one.