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Joined 1 year ago
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Cake day: June 14th, 2023

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  • I liked to use a three tiered approach…

    Back when we could jailbreak our iPhones I’d use this and overwrite the system’s hosts file. I still use it on my Mac, even if I can’t on iOS anymore.

    A VPN is an excellent solution, but when selecting one, you have to read the privacy policy and NOT give the policy the benefit of the doubt. I’ve seen a few that give themselves permission to share your info while making it sound reasonable. I use lockdown personally.

    For Safari Extensions, 1Blocker is what ai currently use.






  • This is specific to the videogame-ish sub-genre, mostly Isakeis…

    But you go out of the way to include RPG mechanics into your story… but the only real influence it has on the storytelling is spending an inordinate amount of time grinding… a mechanic explicitly added to RPGs to pad the game.

    There are good video game based stories, Survival Story of a Sword King and Dungeon Reset both immediately come to mind… but I feel like this is a widespread problem.



  • I feel like this is a large portion of the missing puzzle pieces. The difference between real world and advertised ICE stats are somewhat padded, but not significantly. You’d expect the hybrids to have a similar degree of discrepancy, but it’s wildly out of range of expectations. It may simply be that the manufacturers are giving idealized stats, since while testing they would have access to their personal charger in a laboratory environment. But in the real world, owners cannot guarantee working/accessable chargers or even that they can charge at home, which would dramatically impact the results of this study.

    Or at least, I’d assume that’s the case in the US. I don’t know what EU’s charging infrastructure is like, where the study was preformed.










  • I remember playing this on the Wii, it felt like, going in, it was a spiritual successor to Banjo-Kazooie with Mario Sunshine mechanics, and a threat to the existence of Kingdom Hearts.

    Then I played the game, and my impressions sank.

    The morality system was, IMO, poorly balanced. Trying to do good is excessively tedious, and it’s easy to accidentally do evil (Oswald’s kids, anyone?) Then you decide you’re not having fun finding all of Mecha-Goof’s parts, and decide to come back to that collectathon later, only to find that you’re locked out of that and have to pay a ransom instead.

    I really hope this version is more than just a new coat of paint.