a lil bee 🐝

  • 2 Posts
  • 201 Comments
Joined 1 year ago
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Cake day: July 18th, 2023

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  • This is the second time I’ve seen right wing talking points associated with this game and it’s so pathetic to try and use that to cover over your middling review scores. I mean, you run a business. If you’re not going to self-reflect on why your product didn’t do as well as you thought, not sure you’re being honest with yourself on why your product failed. That same thinking would have been present in the design and development process, preventing their product from ever getting any better. One of those reasons companies even pay lip service to DEI: it genuinely brings fresh perspectives and refines your art and product.

    Anyway, I even liked this game. It’s honestly pretty fun and the zombie hordes are relatively unique for the genre. The main character isn’t some right-wing asshole and even comes off as pretty empathetic and kind, if I remember correctly. It just came out at a time of open world oversaturation and played into almost every trope of the time. I think if it came out today, (and they managed to not show their ass online) it would do a lot better. As usual, the right-wing malding is weird on top of being gross and unnecessary.





  • This is so far beyond salmon fishing. This is going to weaken every executive agency we have severely. Congress is broken and they’re never going to give piecemeal explicit authority to these agencies for comprehensive work. The EPA, the FTC, the FCC, the SEC, the ATF. They’re all damaged and weakened by today’s ruling and thus so is our environment, our economy, our utilities, and our regulations. This was the conservative wet dream ruling above almost any other this session. This was the Dobbs-style meat thrown to the educated, more lawful evil Republicans.

    Please vote, so we can nominate justices to the Supreme Court. Please help us add another Sotomayor or Jackson instead of an Alito, Thomas, or at this rate, Cannon. Not feeling hopeful right now, but I have to ask.


  • We really need an amendment or two around medical care. However, the same problem preventing that is what is causing the need in the first place: Republicans in national and state legislatures. The judiciary sucks right now, but it’s really not their job to do anything but evaluate whether this is constitutional and it likely is (in a post-Dobbs world). I’d love to see the right to privacy ruling come back, but that’s not happening. All of those assumptions can be changed with dedicated, long-term strategic voting and a bit of luck with justice health. Please vote.

    Edit: Somebody replied and I have you blocked. Just don’t want you to have to wait for a response. Lemmy should really just hide my comments from you so we don’t run into this issue, but such is life.




  • People really don’t understand how many players there are who just don’t care about this stuff. They get none of the gamer rage, they don’t check reddit or lemmy, they’re not watching Twitter to see what the game journos are pissed about. DLC and MTX make buckets of money, even when compared to the profits from most full games, and they’re magnitudes cheaper and easier to develop. They’re not going away as long as they’re bought and they’re going to be bought, I guarantee it. It’s not even a bad thing, per se, as long as the player feels they’ve gotten their money’s worth.

    If anyone is looking to return gaming to a pre-“horse armor” state where big DLCs were the only option, you are looking for a fantasy that will never, ever happen. I’ve seen the numbers for some of the orgs I’ve worked for and it’s hilariously skewed toward that stuff. The real answer is to pivot to different games. Embrace indies and games that don’t have MTX. You’re never gonna get the AAAs back in the bottle.






  • There’s nuance in it, for certain, but there is a large contingent of people who play games that find most open worlds boring. I love a big open world, even a lot of the procedurally-generated ones are fine with me when it’s done correctly (looking at you, Starfield 😒). There are myriad options in between there, where it sounds like you might fall as well.

    The key is, as you say, making the world in such a way that it drives the core gameplay loop. This is such a bizarre example, but I just played Animal Well recently and I think it’s actually a fantastic example of this. Every area of this large map that you retread over and over again has hidden, intentional elements that clearly drive at the core gameplay loop of “discover secrets everywhere”. It’s also a 7 year passion project not likely to be replicated. I do think though that the lessons can be learned and applied on less intense projects.

    Sit down, consider your loop. Why is the player here, having fun with your game? Is it to discover secrets? Hide secrets everywhere. Is it to drive around in a souped up car? Add more space and interesting driving conditions. Is it to kill big enemies? Add huge roaming bosses. I think after that focus is determined, then you should shrink it as much as possible while still fitting into your design constraints.

    This is all layman’s conjecture though.