Yeah I feel that, I didn’t like Horizon 5 due to that, I don’t want to be a superstar out of the gate, let me buy a clapped out mazda demio first.
Yeah I feel that, I didn’t like Horizon 5 due to that, I don’t want to be a superstar out of the gate, let me buy a clapped out mazda demio first.
Do you want themed racing games in different time periods?
If you’re using realworld(or alikes) cars, there isn’t really much more to go for, you’ve got circuit, street, rally, drift and touring cars - which really the only thing you can start to really differ is locale or time period.
F1 is F1 and F1 fans will slaughter anyone who tries to mess with F1. But also there are yearly games, since the rules change every year and the new game is the new rules.
Do you want more arcade style?
What are the indie games that have piqued your interest?
Nothing to say they won’t - it’s actually pretty uncommon for the studio developing a live service to be the one supporting/maintaining it long term.
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The parts of NATO that aren’t ready to fight are exclusively in the EU.
EU buddied up to Russia for too long and considered US/UK/Poland’s defense buildup bad, now we’re all here.
I just hope the next Australian government will take China seriously.
No but ah… the free money!
In writing, but in reality, almost no one in NATO is ready to fight.
Luckily, neither is Russia.
It must be nice to be so rich you can afford so many 8 hour games though.
That’s what the publishers keep saying, because it distracts from the real issue. (also- 3D artists, 2D artists and graphics programmers aren’t doing gameplay systems…)
The real reason is the monetization of play, if they make things too fun, you’ll keep playing some osingle player game instead of their expensive live service titles.
They make everything bad to try and prop up those live services.
They’re held for inspections since UNRWA and Iran regularly send weapons to Hamas via ‘aid’ trucks.
It’s why the US needs to keep up the pressure on Israel regarding weapons shipments for aid entering Gaza. It won’t ever speed up the processing of those held up trucks, since they still need to be inspected, but it forces Israel to send their own trucks, with aid they know is good, instead of leaving it to third parties who inevitably adulterate the aid. (That benefits Netanyahu)
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Oligarch: Putin what is going on with the war? Why are we losing?
Putin: Oh wow look, an Eagle, just out there, wow majestic plumage, you should come and see…
That’s how it started, as more of a replacement for Corel Painter, but today it’s a very competent photo editor too, personally I find it much better than GIMP.
It’s not free of pain points though - text editing sucks compared to Photoshop, (it’s similar but better than GIMP though, both input text into dialog prompt then render it, GIMP is one and done, you need do it again if you want to edit, Krita lets you edit) no WYSIWYG on the canvas.
Also getting used to the UI will take a bit from PS.
*AAAA industry.
They tried to market it as the first AAAA game.
Also to be fair (and critical), while Sean lied to both Sony and us about the state of the game-
They also probably did have most of everything they promised at one point, then the Christmas Flood happened. That’s when the lies started and but those lies were likely more for Sony rather than us, as it’s entirely possible Sony would have outright cancelled the game if they’d known how much was actually lost in the flood.
Instead they released what they could in the time they had left then just kept plugging away at it post release.
Boerewors.
The only way to do that is to completely disable Out-of-order execution to begin with and disable any shared caches, which would completely neuter modern CPUs. Not a little bit, that’s going to be around ~30% of the prior performance - not a 30% loss, a 70% loss…
From ChatGPT- (query: How much performance would a modern Zen 5 or Intel Alder Lake CPU lose if you completely stripped out/disabled SMT, Out of Order Execution and shared caches - operating in-order and only using dedicated (non-shared) caches?)
Stripping out or disabling key performance-enhancing features like Simultaneous Multithreading (SMT), Out-of-Order Execution (OoOE), and shared caches from a modern CPU based on architectures like AMD’s Zen 5 or Intel’s Alder Lake would result in a significant performance loss. Here’s an overview of the potential impact from disabling each feature:
Simultaneous Multithreading (SMT)
Impact: SMT allows a single core to execute multiple threads simultaneously, improving CPU throughput, especially in multi-threaded applications. Disabling SMT would reduce the ability to handle multiple threads per core, decreasing performance for multi-threaded workloads. Expected Loss: Performance drop can be around 20-30% in workloads like video encoding, rendering, and heavily threaded applications. However, single-threaded performance would remain relatively unaffected.
Out-of-Order Execution (OoOE)
Impact: OoOE allows the CPU to execute instructions as resources become available, rather than in strict program order, maximizing utilization of execution units. Disabling OoOE forces the CPU to operate in-order, meaning that it would stall frequently when waiting for data dependencies or slower operations, like memory access. Expected Loss: This could lead to performance drops of 50% or more in general-purpose workloads because modern software is optimized for OoOE processors. Tasks like complex branching, memory latency hiding, and speculative execution would suffer greatly.
Shared Caches (L2, L3)
Impact: Shared caches (particularly L3 caches) help reduce memory latency by sharing frequently accessed data among multiple cores. Disabling shared caches would increase memory access latency, causing more frequent trips to slower main memory. Expected Loss: Performance could drop by 15-30% depending on the workload, especially for applications that benefit from high cache locality, such as database operations, scientific simulations, and gaming.
Operating In-Order Only with Dedicated Caches
Overall Impact: Without OoOE and SMT, and with only in-order execution and dedicated caches, the CPU would be much less efficient at handling multiple tasks and hiding latency. Modern CPUs rely heavily on OoOE to keep execution units busy while waiting for slow memory operations, so forcing in-order execution would significantly stall the CPU. Expected Loss: Depending on the workload, the overall performance degradation could be upwards of 70-80%. Some specialized applications that rely on high parallelism and efficient cache usage might perform even worse.
Summary of Overall Performance Impact:
Single-threaded tasks: May see performance drop by 50-70% depending on reliance on OoOE and cache efficiency.
Multi-threaded tasks: Could experience a combined drop of 70-80%, as the lack of SMT, OoOE, and shared caches compound the inefficiencies.
This hypothetical CPU configuration would essentially mimic designs seen in early microprocessors or microcontrollers, sacrificing the massive parallelism, latency hiding, and overall efficiency that modern architectures provide. The performance would be more in line with processors from a couple of decades ago, despite the higher clock speeds and core counts.
Case in point, it’s not feasible, if you’re looking for that in your own computer, you can do it already. I doubt anyone will follow you though.
Probably Russia trying more global terrorism.
But they’ll fail since they still think the best Beaches going are Bondi and Surfers Paradise.
What were they watching out for anyway? That is clear for Hezbollah to fire rockets?
They don’t need a watchtower to not even try to implement UN1701.
If the store only exists to make iPhones worse, then yes, that’s the point.
EGS will be full of Chinese Malware in seconds, Epic is owned by TenCent and China is in a war with the west.