I have been playing Evoland Legendary Edition. The 2 games bundled are surprisingly dissimilar, with the first being almost a parody game of extremely short length, and the second being a fairly fleshed-out, 20 hour RPG-lite, with a story of real stakes (highly inspired by Chrono Trigger).
Very worth it if picked up on sale, just be prepared for the tone-whiplash between games.
It…seems like there may be some issues with the repo…
That’s a fair point. I’ve always assumed it was a form of rate-limiting, but you’re right, that’ll be part of their analytics at least
Oh, whoops! I didn’t notice its timestamp when I read it 😅
I don’t hate YAML, but it has the same issues languages like PHP and JS introduce…there are unexpected corner cases that only exist because the designer wanted the language to be “friendly”
I want to add to this. I’m not a psychologist, but I have heard a couple times about the term “third place”. It’s this concept that most people have a “place where they live”, a “place where they work”, and then a “place where they socialize”. It has been theorized that the modern working-age population is having trouble with stress and mental health in large part due to the dearth of “third places”.
The “third place” can be, for example, a restaurant or bar that you frequent (think the pub from the TV show Cheers), a book club, a sports club, or, crucially, a church or place of worship.
For Christianity at least, knowing that you were going to see and socialize with the same group of people (who share at least 1 major interest in common with you) every Sunday is apparently quite good for mental health. So, although I am no proponent of certain Western religions in general, I do think their decline has contributed to some of the mental health crises. How much? I cannot say.
For what it’s worth, I have been a convert from naive to aware for a couple years now. I used to like to think naive == UTC, but when data comes from unverifiable sources, you can’t know that for certain…
Yes, testing infrastructure is being put in place and some low-hanging fruit bugs have already been squashed. This bodes well, but it’s still early days, and I imagine not a lot of GIL-less production deployments are out there yet - where the real showstoppers will potentially live.
I’m tenatively optimistic, but threading bugs are sometimes hard to catch
I’m curious to see how this whole thing shakes out. Like, will removing the GIL be an uphill battle that everyone regrets even suggesting?Will it be so easy, we wonder why we didn’t do it years ago? Or, most likely, somewhere in the middle?
That’s hot
If “build the server and client in the same language” is a hard requirement, I believe your only choice is JavaScript…
The tone of the post makes me think you’re newer to programming, so I’ll leave it at that, as extensions to this question can overwhelm quickly, but yeah, JavaScript is a fine language for what you’re doing
I probably have about 3-4 hours remaining on Tales of Xillia on the PS3. I’ve really enjoyed this one (this is my 4th or 5th Tales game, AFAIR). Hoping to finish before the week (weekend?) is up.
After extended sessions of any of the Telltale adventures (Walking Dead, etc), I would spend about 10 minutes post-game with the sense that real-life conversations were like, scripted, and I was navigating by selecting the best option.
Arguably, not a wrong assessment of life, but it feels really gamified when affected
I only know a couple singles, but I get the sense Primus is pretty wacky
Not a Lemmy dev, and I invite them to correct me, but…
As a heads up, over the last couple of days, the server and client repos have been tagging beta releases, so the next Lemmy release might be just around the corner too!
Earl Grey with honey and oat milk. Orange Pekoe/English Breakfast with sweetener and oat milk. Chai with milk. Or a straight herbal tea
Well, this has piqued my interest. I’m glad it’s more substantial than a straight remake/remaster
I totally respect this being potentially a big ask, but does anyone have a TL;DR of what caused or was the fix for the federation issue(s)? I don’t have capacity at this moment to look through Github Issues and PRs, but I’m curious
I haven’t played it - and the “social anxiety as horror”-slant feels more metaphorical than literal in its marketing - but this makes me think of the game “Homebody” a bit
I agree, the blocker issue’s solution is not one I would have stumbled across. Well played.