Note: this is a take from an art, not politics, perspective. Respect the rules of the community!
Most of the dystopian genres in art, and especially visual art, try their best to represent the dystopian world as something very black, grey, uniform, with iron fences, barbed wires, and street shootings.
And that’s while we know that dystopian world comes at us while trying to remain unnoticed, unimportant, to fly under the radar.
And it would be amazing to expose through art, storytelling, etc. To help players immerse in a world that’s not so different from our own, while slowly showing to them what’s actually happening, deconstructing the world to make players see what it’s actually made of and what hides behind the facade of a normal everyday life.
I think this kind of representation of everyday dystopia could be helpful to prevent it from expanding in our very real world. People should learn to see signs of it without the common aesthetics.
Having read them all at some time in the past, I feel like, while they capture a lot of modern problems and are scaringly accurate in many of the predictions they make, they still don’t create this “everyday” feeling.
Brave New World is probably closest to capturing what I’m looking for, even though it too opens immediately with a dystopian picture.
The thing is, it would be interesting to explore, in any form of art really, this progression from feeling completely normal about what happens to figuring out what everything actually means, which could lead to people questioning and investigating things in real life.