There are open source engine rebuilds for Dune 2 that offer lots of QoL/UX refinements so it is really great to play but at the same time those changes make the game way to easy.
Dune 2 was designed and balanced with the limitations in mind and removing them utterly breaks the difficulty.
I love the old games but I wish that unit pathing and attacking would’ve been updated a little. Or at least for the remastered version, or have it an option in the settings.
Another thing that always bothered me a bit was the max amount of selected units in many older RTS games. Sometimes it’s limited by the UI too, but they could update that as well.
If the remastered versions add modern controls that’d be super. It’s the main gripe I have with the older games besides low resolutions.
You mean like updating unit selection in Warcraft 2; it is limited to ~9 units per control group from what I remember.
I watched someone stream it and freaked out that they grouped 10 trolls
Orks and humans had no multi select 🙃 apparently they’re adding that in though which might make it playable.
I remember trying to replay Dune 2 a few years ago.
The lack of many QoL/UX refinements made it really difficult to play.
There are open source engine rebuilds for Dune 2 that offer lots of QoL/UX refinements so it is really great to play but at the same time those changes make the game way to easy.
Dune 2 was designed and balanced with the limitations in mind and removing them utterly breaks the difficulty.
I love the old games but I wish that unit pathing and attacking would’ve been updated a little. Or at least for the remastered version, or have it an option in the settings.
Another thing that always bothered me a bit was the max amount of selected units in many older RTS games. Sometimes it’s limited by the UI too, but they could update that as well.