I'm really hoping MS can get this game back on track. It has so much potential.

  • Metal Zealot@lemmy.ml
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    1 year ago

    Can we not give developers the impression that it's OKAY to release a pile of shit, then spend the next 2-3 years saying "No guys, look, we fixed it, this is totally worth $80 now"

    • m-p{3}@lemmy.ca
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      1 year ago

      I'm okay if they label it as early access, at least you know you might be getting a streaming pile of shit that may or may not improve

  • PoetSII@lemmy.world
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    1 year ago

    I mean, cyberpunk had issues at launch but at its core it was an excellently written game in a vibrant world with phenomenal NPC performances and fun combat. It was worth spending the time and effort to fix up.

    Redfall has none of that, from everything I've seen. Sometimes you need to release and move on.

    • OrgunDonor@kbin.social
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      1 year ago

      Cyberpunk was fundamentally a good game at launch, but needed cleaning and tidying(if you ignore the last gen consoles, it was terrible and should never have come out on them). Redfall is fundamentally bad, it doesnt need a spit and polish, this needs a meteor.

      The title should read "Redfall can be the next Final Fantasy XIV, if Microsoft wants it to be.", Nuke it from orbit, and release a basically new game. Except Redfall doesn't have the long standing francise name attached to it.

  • 8ender@lemmy.world
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    1 year ago

    I don’t care if it’s true please let’s just leave it dead and not encourage this. I don’t want to buy games wondering if the studio is going to make it 100x better after I’ve already played through the plot. Like, I’m happy CDPR fixed Cyberpunk, I really am, but it should have been good day one.

  • Nutteman@lemmy.world
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    1 year ago

    Arcane's studios are no longer the same ones that brought us dishonored unfortunately and I don't think it is gonna get better any time soon. Really hope I'm wrong there was a time where Arcane was my favorite people making games.

    • BananaTrifleViolin@kbin.social
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      1 year ago

      I think this is the real problem with the gaming industry. Development studios are treated as if they're sources of IP when in fact it's more about the people working for them.

      A good dev team is the people who made the games. A team gets bought out by a big publishing giant and it seems they inevitably lose the people who made them great.

      That's not to say big publsiher owned studios can't make great games but I'd argue the best games are coming from the indy studies whether that by one man bands like ConcernedApe or big independent studios like CD Projekt Red.

      Also CD Projekt Red was highly motivated to fix Cyberpunk as it's a smaller studio, and pretty much their entire future business needed it to be fixed and work. They need and want to make more Cyberpunk games. Microsoft has zero motivation to fix Redfall - it was a commercial failure in a big coroportation; they will just dump it and move on but also be more averse to trying to make new IP.

      • Nutteman@lemmy.world
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        1 year ago

        It's definitely due to the industry. Turnover is insane and it'd not the employees faults

  • FireTower@lemmy.world
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    1 year ago

    Maybe I'm off base, but does anyone really want a game about fighting vampires? Cyberpunk (the genre) is incredibly popular, vampire stuff seems to be pretty much relegated to the background in fantasy RPGs especially when compared to say zombie games.