PM_ME_VINTAGE_30S [he/him]

Anarchist, autistic, engineer, and Certified Professional Life-Regretter. I mosty comment bricks of text with footnotes, so don’t be alarmed if you get one.

You posted something really worrying, are you okay?

No, but I’m not at risk of self-harm. I’m just waiting on the good times now.

Alt account of PM_ME_VINTAGE_30S@lemmy.sdf.org. Also if you’re reading this, it means that you can totally get around the limitations for display names and bio length by editing the JSON of your exported profile directly. Lol.

  • 5 Posts
  • 232 Comments
Joined 10 months ago
cake
Cake day: July 9th, 2023

help-circle





  • Not the ideal way to do it, but I literally just pirated the game [1] and installed it as a Windows application with stock WINE-staging. I then installed Vortex as a Windows application with stock WINE, installed some mods, and played some modded FNV on Linux. It played just as well on Linux as it did on Windows even with all the mods.

    Point being, the way that worked best for me was to just treat it and all its mods as a Windows application and let stock WINE handle it for me.

    [1] I purchased the game on Steam but I couldn’t be arsed to find the Windows executables or get it to work with Steam and Proton.




  • Thanks for replying. It sounds like you basically get two (or some number well below one keys per character) keys and the set of possible characters gets somehow distributed between the two “real” keys, then the keyboard uses a predictive algorithm based on previous input to guess which keys were meant to be pressed.

    IMO I’d be willing to try out an implementation of such an idea so long as I could run the predictive algorithm locally on my phone. I do think that current autocorrect + predicting which keys were pressed would require a lot more training data than just a generic autocorrect to get it working sensibly, and I think it would take a lot longer to converge to the user’s “style” if it ever does.